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Revopuls

Product engineer / creative technologist

Systems that feel clear.
Experiences that feel alive.

I design and build interactive products where product thinking, frontend architecture and creative execution meet. From interaction model to final frame, the experience is shaped with intent.

01 / EXPLORE. INTERACT. DISCOVER.
Amber orbital sculpture with elliptical rings against a dark star field
R / EXPERIMENTAL SERIES001
Featured concept

Orbital

Real-time worlds. Engineered with intent.

ENGINEERING × IMAGINATION

Pixi.js WebGL & WebGPU Spine React & Next.js Creative technology

Selected examples

Product thinking, motion, and digital craft.

View the full portfolio ↗

Signals I build around

User clarity. Product logic. Motion with purpose.

01 — 03

Frame the problem

Understand the user moment, the business constraint and the real point of value before anything is designed.

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Prototype the feeling

Shape interaction, motion and information hierarchy in ways that are legible, useful and memorable.

01 — 03

Ship with discipline

Keep the system robust, performant and easy to evolve as the product grows and the context changes.

How I work

From product problem to living interface.

I turn unclear ambition into a clear interaction model, then build it with the right level of technical precision.

Start a project conversation

If you have a concept, product challenge or product idea worth building, I can help shape the system and the experience.

The collection

Choose your experience.

Interfaces, systems and game ideas in motion. A growing collection of product-minded experiments.

Selected experiments and product concepts — documenting the thinking, direction and craft behind the work.

14 projects shown

Orbital — original concept artworkConcept
Game engineeringPixi.js

Orbital

A world of motion. A system underneath.

Kinetic — original concept artworkPlanned experiment
Spine & motionSpine

Kinetic

Characterful motion, built for interaction.

Forma — original concept artworkConcept
Interactive webReact

Forma

Digital experiences with a physical feeling.

Latent field — original concept artworkPlanned experiment
AI experimentsAI

Latent field

Exploring the space between intent and output.

Protocol — original concept artworkConcept
Web3TypeScript

Protocol

Making complex systems feel understandable.

Match-3 games — original concept artworkProfessional project
Game engineeringOOP

Match-3 games

A collection of social match-three game projects.

Slots Craze — original concept artworkProfessional project
Game engineeringOOP

Slots Craze

A social slots game for iPhone and Facebook.

PDFfiller — original concept artworkProfessional project
Interactive webOOP

PDFfiller

Online PDF form filling, editing and document export.

Stardust Casino — original concept artworkProfessional project
Game engineeringOOP

Stardust Casino

A social casino project for iPhone and Facebook.

WIDE:UP — original concept artworkProfessional project
Interactive webOOP

WIDE:UP

A multi-line financial and document service.

Bad Candy — original concept artworkPlanned experiment
Game engineeringGame design

Bad Candy

A separate game project. A future case study.

Beyond the pixels

Good interaction is a feeling.
Great engineering makes it possible.

A little about my approach ↗